Behind every new feature in our games is a dedicated team of talented people working together to bring ideas to life. In this special edition of our Meet the Team, we'd like to introduce some of the people who have been instrumental in creating Game Radio, from the earliest concepts to its implementation in both Euro Truck Simulator 2 and American Truck Simulator.
我们游戏中的每一项新功能背后,都有一支才华横溢、全心投入的团队,他们通力合作,将创意化为现实。在本期特别版的“团队介绍”中,我们将向大家介绍一些在“游戏电台”的开发过程中发挥了关键作用的成员——从最初的概念构思,到最终在《欧洲卡车模拟2》和《美洲卡车模拟》中的实现。
Mrazik - Producer
Mrazik - 制作人
During our console development efforts, I've quickly realised that the game's soundscape is an underexplored territory within our games. There's a saying that 'sound is half of the picture', and especially when you're chilling out with a controller in hand, you appreciate a well-tailored musical experience smoothly integrated into the game. I have made it my personal challenge to tackle this effort and venture into the unknown, forming a vision and a team to deliver a result I would personally love as a player myself, and I'm extremely proud of everyone who fell in love with the idea and helped make it a reality.
在主机版游戏的开发过程中,我很快意识到,游戏的音效设计是我们游戏开发中尚未充分探索的领域。常言道“声音占了画面的一半”,尤其是当你手握手柄放松身心时,更会欣赏到那份与游戏完美融合、精心打造的音乐体验。 我将此视为一项个人挑战,决心投身其中、探索未知,构筑愿景并组建团队,旨在呈现出连我自己作为玩家都会爱不释手的成果。对于所有认同这一理念并助力将其变为现实的伙伴,我深感自豪。
We've got many plans on how to develop the radio platform in the future, and this is just the starting line. I genuinely hope you love the end result as much as I do, because every road trip is better with a soundtrack!
我们对未来如何发展这个广播平台有着许多规划,而这仅仅是起点。我真心希望你们能像我一样喜欢最终成果,因为有了背景音乐,每一段公路旅行都会更加精彩!
Damiana - Radio Producer & Audio Designer
达米亚娜——广播制作人兼音频设计师
Before joining SCS Software, I spent over five years shaping the sonic identity of Czech Radio podcasts as a sound designer, composer, and co-editor. When I got the opportunity to bring that experience to SCS nine months ago as Radio Producer & Audio Designer and to lead the Game Radio project, it was a no-brainer.
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