1.58 Update: UI & UX Changes | 1.58更新:UI和UX更改

Today, we would like to take a closer look at one of the bigger parts of the upcoming 1.58 update for both American Truck Simulator and Euro Truck Simulator 2 - a broad set of User Interface and User Experience changes prepared by our Game Design team. 今天,我们想仔细看看即将到来的美国卡车模拟器和欧洲卡车模拟器2的1.58更新中的一个更大的部分——我们的游戏设计团队准备的一系列用户界面和用户体验更改。 This update is another important milestone, as it touches many screens and menus you interact with on a daily basis. Some of these changes are a long-requested refresh, while others are a necessary step forward as we continue to evolve our games and prepare them for future projects we are actively working on. 此更新是另一个重要的里程碑,因为它触及了您每天与之交互的许多屏幕和菜单。其中一些变化是长期以来要求的更新,而另一些变化是向前迈出的必要一步,因为我们将继续发展我们的游戏,并为我们正在积极开展的未来项目做好准备。 Why These Changes? 为什么会有这些变化? Over the years, both ATS and ETS2 have grown enormously. With that growth comes the need to revisit and modernize certain systems. Our goal with the 1.58 update is not only to refresh parts of the UI and UX visually and functionally, but also to create a more flexible and future-proof foundation that can support new features, content, and platforms down the road. 多年来,ATS和ETS2都有了巨大的增长。随着这种增长,需要重新审视某些系统并使其现代化。我们1.58更新的目标不仅是在视觉和功能上更新UI和UX的部分内容,而且要创建一个更灵活、更经得起未来考验的基础,以支持未来的新功能、内容和平台。 We are fully aware that for some players, these changes may feel significant at first. Muscle memory built over hundreds (or thousands!) of hours might need a bit of retraining. However, we strongly believe that in the long run, these improvements will feel more natural, more up to date with modern standards, and more comfortable to use as our games continue to expand. 我们充分意识到,对于一些玩家来说,这些变化起初可能会让人感觉很重要。在数百(或数千!)小时内建立的肌肉记忆可能需要一些再训练。然而,我们坚信,从长远来看,随着我们的游戏不断扩展,这些改进会让人感觉更自然,更符合现代标准,使用起来也更舒适。 What’s Coming in 1.58? 1.58之后会发生什么? With the 1.58 update, our Game Design team is introducing a substantial package of improvements, including: 随着1.58版本的更新,我们的游戏设计团队推出了一系列重大改进,包括: Tutorial Redesign & Contextual Hints 教程重新设计和上下文提示 We are introducing a redesigned tutorial focused on a new system of contextual hints. The goal is to introduce the game and its features to new players more organically by presenting helpful information at the right moment, rather than relying solely on a single, linear tutorial flow. 我们正在介绍一个重新设计的教程,重点介绍一个新的上下文提示系统。我们的目标是通过在适当的时候提供有用的信息,而不是仅仅依赖于一个单一的线性教程流,将游戏及其功能更有机地介绍给新玩家。 Initially, this system will incorporate prompts from the current first job tutorial, complemented by a selection of newly created hints. These prompts are designed to appear naturally during gameplay, helping new players understand core mechanics while allowing experienced drivers to stay focused on the road. 最初,该系统将整合当前第一个作业教程中的提示,并辅以一系列新创建的提示。这些提示旨在在游戏过程中自然出现,帮助新玩家了解核心机制,同时让经验丰富的驾驶员专注于道路。 Route Advisor Redesign 路线顾问重新设计 One of the most visible changes coming with the 1.58 update is the complete redesign of the Route Advisor. In fact, the current Advisor, as you know, is being removed and replaced with an entirely new widget-based system. 1.58更新带来的最明显的变化之一是路线顾问的完全重新设计。事实上,如你所知,目前的Advisor正在被删除,取而代之的是一个全新的基于小部件的系统。 Instead of a single, fixed panel, information will now be presented through individual graphical widgets, each dedicated to a specific function. This approach allows for a cleaner on-screen experience and gives players more control over what information they want to see while driving. The widgets can be customized to better suit different playstyles and preferences, whether you prefer a minimal setup or a more information-rich HUD. 现在,信息将通过单独的图形小部件呈现,而不是一个固定的面板,每个小部件都专用于特定的功能。这种方法允许更清晰的屏幕体验,并让玩家在驾驶时更好地控制他们想要看到的信息。小部件可以定制,以更好地适应不同的游戏风格和偏好,无论您是喜欢最小的设置还是更丰富的HUD。 This redesign has been in development for some time and was frequently requested by the community. We previously showcased it exclusively to fans attending our ...